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Poz the Opossum

3D Modeling/3D Character Design with Toon Shaders

Blender and Photoshop

Mojado_Final_POZ_Beauty.png

This project emphasizes the use of "toon shaders" to outline the character and objects in the scene, using my character Poz the Opossum as a subject. Once the initial 3D model was complete, I exported all UV mapping into Photoshop to quickly test new texture edits.

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